- Joined
- Oct 24, 2015
- Messages
- 12
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- First Language
- English
Hi; I am trying to make a custom skill animation where the following happens
-Skill cast animation occurs.
-User moves very quickly to the target (with a sound effect playing to signify great speed)
-User does thier basic attack animation
-Skill animation plays as the user does their basic attack animation
-Damage is inflicted.
-User Returns to their spot.
I am unsure how to get the sound effect to play as well as the basic animation to occur. With the current code I have the user just moves toward the enemy while still in the skill cast animation. This is what I have:
<Setup Action>
Perform Action
MOVE USER: target, FRONT CENTER, 15
Motion Attack: target
</Setup Action>
<Target Action>
Attack animation: target
Action animation
Wait for animation
Action effect
MOVE USER: HOME, 15
death break
</Target Action>
I am a beginner at working with this type of thing so it would help if you guys could explain why the error occurs as well. Thanks!
-Skill cast animation occurs.
-User moves very quickly to the target (with a sound effect playing to signify great speed)
-User does thier basic attack animation
-Skill animation plays as the user does their basic attack animation
-Damage is inflicted.
-User Returns to their spot.
I am unsure how to get the sound effect to play as well as the basic animation to occur. With the current code I have the user just moves toward the enemy while still in the skill cast animation. This is what I have:
<Setup Action>
Perform Action
MOVE USER: target, FRONT CENTER, 15
Motion Attack: target
</Setup Action>
<Target Action>
Attack animation: target
Action animation
Wait for animation
Action effect
MOVE USER: HOME, 15
death break
</Target Action>
I am a beginner at working with this type of thing so it would help if you guys could explain why the error occurs as well. Thanks!

