World Domination.

_Shadow_

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There are some conspiracy theories, around companies that want to dominate the world. I am not here to talk  about that though.

Moderators can hold their guns into their holsters. :p

I am here to show you a game that it can potentially, in my opinion dominate the game market dramatically.

Coming for I-phones and Android devices...

a new... Pokemon, that made my jaw drop to the floor.

Enjoy the newz!
 
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Carde

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In before 9.99 for a pack of Great Balls. :(

Hopefully its not too good to be true.
 

_Shadow_

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In before 9.99 for a pack of Great Balls. :(

Hopefully its not too good to be true.
I am not sure on what you are talking about.

"9.99 for a pack of Great Balls"???

Can you explain me?

I just saw that video, that is the only information I have.
 

Carde

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I am not sure on what you are talking about.

"9.99 for a pack of Great Balls"???

Can you explain me?

I just saw that video, that is the only information I have.
Lot of people I've seen are worried that they'll flood it with microtransactions. I guess that's not that bad to everybody, but some of us would not like the game much then.
 

Bastrophian

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O___O .....hmmm, well....then i guess game freak can just dominate me. *opens wallet*

EDIT: I wonder what kind of pokes id be able to catch around here?....T_T probably just a bunch of lousy caterpie and metapod. 
 
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_Shadow_

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Lot of people I've seen are worried that they'll flood it with microtransactions. I guess that's not that bad to everybody, but some of us would not like the game much then.
Oh! Makes sense. Well if it would be $9.99 for 50 balls, I can give them anytime.

If it would be $9.99 for 10 balls, then it is a NO!

There could be a free ball each day or week though, and leave the microtransactions for the gamers that wanna do more here and now.

It can also be an $60 game without any problem really. Everyone would buy it.

If it comes for free though, you can brace yourself for an epic micro-transaction marketing.

How about not selling balls expensive but Pokemon you can not reach easily?

For example, you can always go to Japan if you live in Germany, to catch a rare pokemon that will spawn only on a specific place.

So how about instead of doing that buying that pokemon from a market, so you will not have to book airport tickets to Tokyo and back?

They can do a lot of things. I hope they will not treat it as EA treated Plants Versus Zombies 2 though....
 
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Milennin

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Yeah, I'll need to buy a modern phone for this because I'm still using a Nokia brick, but I finally found a reason to upgrade.
 

Scythuz

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Awww at first I thought the thread was gonna be about actual world domination and I was gonna discuss how the British Empire could emerge again from the ashes of failure and take over the world.  Now I see that in order for us to have a even a chance of survival, we'll need to ally ourselves with Team Rocket! :(
 

AwesomeCool

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Pokemon GO has been confirmed to be f2p with micro-transactions.

So the hype has been killed for me (You ran out of Pokeballs today.  Would you like to pay a dollar for another chance to catch Pikachu?).

Also, the Mobile Market is so random and unreliable when it comes to releasing games on it (games sell more on fads on phones then any other platform).
 

vethor

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Pokemon GO has been confirmed to be f2p with micro-transactions.
As long as it's not pay to win I do not mind. If it turns out you can level pokemon with cash, or anything like that, I'm out.
 

Clord

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Trailer is probably very "misleading" like usual.


I mean, the proper implementation would be extremely expensive.


To give you idea, think about Yu-Gi-Oh! anime and all those animations, characters etc and all possible combinations they can fight and still somehow make it look good.


Plus you're staring though your phone screen so it would need something like Google Glass to really be immersive.


I doubt pokemons will move that much as they would clip with stuff.
 
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_Shadow_

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Well micro transactions can be things other than pokeballs really.

You may have a priviledge to buy experience pillz or something to evolve pokemon easier and breed them.

Of course you can breed and level up pokemon by playing. No problem with me in that case, except if it will need ridiculous grinding.

You may have the ability to buy pokemon from a market, if the pokemon exists exclusively let's say in Japan.

I still hope pokeballs will be free.
 
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OM3GA-Z3RO

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I can foretell that there will be ALOT of accidents once this comes out.
 

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Color me intrigued.  The video gives me visions of a cool Accel World-style combination of the real and virtual worlds, and if it really catches on, it will be a great tool for bringing people together in cool ways.  I could see them manually adding special events into the system that would blow peoples' minds.  I could see it starting flash mobs.

At the same time, I'm a little wary about what you will actually be able to do with your Pokemon (nothing in the video even alluded to teambuilding, strategy, or caretaking) as well as how much staying power the game will have (once you've caught a couple hundred Pokemon, will it offer any interesting experiences?).

I wonder whether they will link Pokemon to specific places, like climates (deserts, tundras, forests, mid-ocean) and/or landmarks (the Grand Canyon, Kanto (greater Tokyo), the Everglades, known Roman ruin sites)!

How about not selling balls expensive but Pokemon you can not reach easily?

For example, you can always go to Japan if you live in Germany, to catch a rare pokemon that will spawn only on a specific place.

So how about instead of doing that buying that pokemon from a market, so you will not have to book airport tickets to Tokyo and back?

They can do a lot of things. I hope they will not treat it as EA treated Plants Versus Zombies 2 though....
This is a very cool idea.  So long as you can get a complete-feeling experience out of a F2P game without paying for it (it doesn't have to be the best possible experience, but it should be an experience that feels "complete", not like it is missing important game elements), it's a good format.  Your idea is actually a really good way to pull that off; your real-world travels will feel very special, but if you don't have the ability to do that and you really want a specific Pokemon, you can pay a few dollars for it instead.
 

captainproton

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There's already been a lot of talk about this game, and one article (Gamesradar, I think?) outlined some basic rules of decorum which I think would be pretty well agreed upon. Things like, no challenging players on public transport, no leaving dinner to catch pokemon, no playing in traffic, and definitely no violating private property or private events. ("No, I'm not objecting to this marriage, I'm just here for that Gabite. Mazel tov!")

If pokemon are climate-specific, I really hope there's some kind of marketplace for trading.

And will we have kids sneaking out at midnight to catch ghost and dark types?

Another scary thought: your wristband buzzes you awake at1 am. You pick up your phone, and see Mr Mime at the foot of your bed.
 

_Shadow_

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Color me intrigued.  The video gives me visions of a cool Accel World-style combination of the real and virtual worlds, and if it really catches on, it will be a great tool for bringing people together in cool ways.  I could see them manually adding special events into the system that would blow peoples' minds.  I could see it starting flash mobs.

At the same time, I'm a little wary about what you will actually be able to do with your Pokemon (nothing in the video even alluded to teambuilding, strategy, or caretaking) as well as how much staying power the game will have (once you've caught a couple hundred Pokemon, will it offer any interesting experiences?).

I wonder whether they will link Pokemon to specific places, like climates (deserts, tundras, forests, mid-ocean) and/or landmarks (the Grand Canyon, Kanto (greater Tokyo), the Everglades, known Roman ruin sites)!

This is a very cool idea.  So long as you can get a complete-feeling experience out of a F2P game without paying for it (it doesn't have to be the best possible experience, but it should be an experience that feels "complete", not like it is missing important game elements), it's a good format.  Your idea is actually a really good way to pull that off; your real-world travels will feel very special, but if you don't have the ability to do that and you really want a specific Pokemon, you can pay a few dollars for it instead.
I think they will actually have exclusive Pokemon around the world. It is not MY idea really. Someone told me that they will do it like that, that's why I think balls are not needed to be for sale. If they will ruin the fun factor doing that, well, I don't really care much.
 

Wavelength

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("No, I'm not objecting to this marriage, I'm just here for that Gabite. Mazel tov!")
I love this line so very much :D

Another scary thought: your wristband buzzes you awake at1 am. You pick up your phone, and see Mr Mime at the foot of your bed.
And I love this line, too.  Although I'm sure they'll have do-not-disturb functions. :)

If pokemon are climate-specific, I really hope there's some kind of marketplace for trading.
See, I can understand your point of view here, and it's certainly not wrong, but I feel differently.  I don't see this as a single-player "catch 'em all" experience where 100% completion is (relatively) easy, but instead as an immersive, real-world, semi-competitive semi-cooperative massively multiplayer experience about exploring and finding.

Having an easily-accessible marketplace would damper that aesthetic and make the exploration of somewhere new and far-out into more of a grind (in the sense you'll be grinding for as many of a rare Pokemon as possible just to go trade them in the marketplace).  On the other hand, if I finally manage to take the trip to Scandanavia that I've dreamed about, and I manage to see a whole bunch of Pokemon I have never seen before because I live in Florida... that would just add another wonderful element to the joy that is travel.

...basic rules of decorum which I think would be pretty well agreed upon. Things like, no challenging players on public transport, no leaving dinner to catch pokemon, no playing in traffic, and definitely no violating private property or private events. ("No, I'm not objecting to this marriage, I'm just here for that Gabite. Mazel tov!")

...

And will we have kids sneaking out at midnight to catch ghost and dark types?
See, there are a lot of things here that I hope will be broken (at least in part) by this kind of experience.  I'm going to get a bit philosophical here, but our world is far too antisocial for its own good; people are too shy to make healthy interactions and if you gauge the mood on a city metro or a dentist's waiting room, it is an unhappy atmosphere and it really doesn't need to be.  This is the rare game that has the potential to cut across ages and classes and mindsets and encourage interactions that would have never happened before; this is the once-in-a-decade game that can really mix things up and hugely impact the real world.  This is the game that can play exception-to-the-rule and get kids outside in the fresh air to explore the real world instead of sitting at home in front of a TV screen (which I also think merits; the right TV and games are fantastic teachers but missing out on "the real world" for them isn't healthy) with helicopter parents.

Do we need to combine it with a bit of common sense, like your examples of playing in traffic or breaking into private property?  Of course.  Hopefully they are smart enough to not spawn Pokemon around Korea's DMZ.  And would it be better served with some parental controls?  Perhaps.  But personally, I really hope that this game is very ubiquitous and very loud.  I hope it encourages people to break a ton of social mores that are just dulling our lives in the first place.  I hope it gets the world out of its comfort zone.

Lofty hopes, but the promo video implied that they're aiming to do a lot of this.  Nearly every single person in that video was drawn, by the game, to somewhere they wouldn't normally be.  Here's hoping it's not just the fever dreams of an overzealous marketing intern.
 
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Clord

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To be honest, if some worldwide expensive augmented reality thing happens then it should probably be something like Yu-Gi-Oh!, basically anything that is not generally seen as "children show."


It would also make adults more easily to take part in it, if you want truly help the anti-social issues in the world.
 

captainproton

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Having some kind of marketplace online where people can trade doesn't really make it any less cooperative, in my opinion, but does make it less frustrating and discouraging (again, this is assuming they assign realistic habitats.)

Like, I live in the rural Midwest. I could see lots of Sawsbuck, for instance, but no Spheal. I'm not able to travel to Alaska, but I could offer a trade for something indigenous to my area.

And, I think the article brought up the metro issue, because you don't know how soon someone has to get off, and if they quit because it's their stop, it'll count as a loss for them.
 

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