I re-read my first part of my post and I didn't mean to come off as aggressive towards someone else's opinion (apologies for that @hian) as that how it sounds. My issue with world maps is tileset specific I suppose, with the default overworld tiles, I dont think there will ever be an 'impressive' world map with this, it will look OK, but OK isnt good or great... I want to find / create a good world map tileset, as then I would happily go ahead with my world map / continuous hybrid. where places are broken down into an 'area' rather then you walk on the cave entrance and you are now in the cave, you walk into the forest near it then need to explore your way to the cave before getting there. Again apologies to anyone if my post came across aggressive, as re-reading it I can see that it was rather blunt!