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In your opinion what is the worse saving file feature you've experienced in a video game platform? This can range from any game/any genre. I'm just curious what your thoughts are!
For me the top two ranking ones would prob be:
Castlevania II (NES) or Rambo (NES) for its insane 30 character password system. A lot of you young casual gamers prob didn't know about this since NES was before your time, or even many others (since I don't know the age variety here
). Today's games now usually have a save any where feature, super forgivable hold my hand constant check point feature, though I've prob played games like these where the check point system wasn't as bad.
https://www.youtube.com/watch?v=ttd_HcgaoXQ <--- AVGN video about Rambo skip to about 6:30 in the video and he'll explain about the insane password feature... a LOT of games used this yes kids it was that crazy
#2 on my list was maybe Silent Hill or early RE series (PS1). While you could save any various check points you could only do so if you had an ink cartridge to save at it. You couldn't casually just save when you wanted to, it was limited to as a consumable, so you had to save...sparingly.
Well that's my thoughts....what's yours?
For me the top two ranking ones would prob be:
Castlevania II (NES) or Rambo (NES) for its insane 30 character password system. A lot of you young casual gamers prob didn't know about this since NES was before your time, or even many others (since I don't know the age variety here
https://www.youtube.com/watch?v=ttd_HcgaoXQ <--- AVGN video about Rambo skip to about 6:30 in the video and he'll explain about the insane password feature... a LOT of games used this yes kids it was that crazy
#2 on my list was maybe Silent Hill or early RE series (PS1). While you could save any various check points you could only do so if you had an ink cartridge to save at it. You couldn't casually just save when you wanted to, it was limited to as a consumable, so you had to save...sparingly.
Well that's my thoughts....what's yours?

