- Joined
- May 4, 2017
- Messages
- 39
- Reaction score
- 21
- First Language
- English
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- RMMV
While the gaming community was skeptical at first, the first half year of the Nintendo Switch has shown that is being embraced by many. No doubt that this is in part because of its dual nature as a home console and a portable one. I think that because of this, it can cater to both gamers that want to play in long sessions (behind the TV) or short bursts (in bed, on train). As such it's something I will be getting somewhere along the line.
Because it seems to be so versatile, it has become a great place for indies and seems to become one for RPGs too looking at the release schedule. While part of that gold rush, that games media are talking about, is going to because of a limited selection at the moment, I think at the core the Switch will be the platform that this generation will be most suitable for indies/RPGs.
This brings me to RPG Maker. It can and has put out those indie RPGs that seem to be such a good fit for the Switch. Existing games such as:
First of all, would it be doable for the RM devs to design MV or even older engines to be able to export to Switch and second, would you want to play RM games on the Switch?
Thanks in advance for the discussion
Because it seems to be so versatile, it has become a great place for indies and seems to become one for RPGs too looking at the release schedule. While part of that gold rush, that games media are talking about, is going to because of a limited selection at the moment, I think at the core the Switch will be the platform that this generation will be most suitable for indies/RPGs.
This brings me to RPG Maker. It can and has put out those indie RPGs that seem to be such a good fit for the Switch. Existing games such as:
- OneShot
- To the Moon
- Lisa
- Rakuen
First of all, would it be doable for the RM devs to design MV or even older engines to be able to export to Switch and second, would you want to play RM games on the Switch?
Thanks in advance for the discussion

