L.W. Flouisa

Mar 31, 2012
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Who I am: I'm an artificial intelligence developer, although I'm not sure if my scripts would actually translate to RGSS real well. ( I'm saving Javascript for InMoov.)

What I'm offering: Is anyone looking for writer and concept artist? What I write: Dystopian Fiction, Cyberpunk Fiction, Android / Cyborg Fiction, and bits of Gothic Romance. I prefer writing fiction and game scripts with a dark aesthetic. I'm also an illustrator, you can find my most recent illustrations here: http://cybercult.org/~sarah/gallery.html

Time: Are you looking for a part timer, or permanent position?

Length: What's your projected word count? ( I'm mainly a short fiction writer, although I am periodically updating a web serial at the moment which takes time. )

My Terms: Your project must be in the creative-commons. Or other ... predatory things. ( It should go without saying, but no NDAs either. Otherwise why release it under creative-commons? )

Hope that covers all the bases.

I'm also willing to write and do concept art in exchange for graphics as well, though we may need to check to see if are genres are compatible.

Where you can find me (I'm on):

Mastodon: https://mastodon.social/@LWFlouisa
WebNovel: https://www.webnovel.com/profile/4305055631?appId=10

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Day #9 of Advent is all ready in one spot! Do you prefer doing your shopping way before Xmas, or…do you like the chaos? Are you done shopping and/or crafting for Xmas?
Fast test with Wagon and horse no animation. yes it looks strange horse is Ralph and wagon is follower xDDDD
Should first boss be easy or maybe little medium, I don't want to be overwhelmingly hard
Proper localization into several languages on a commercial rpg project might be one of the best signs that the developer is super invested into making the game something high effort, because it ain't cheap to hire good translators.
6 hour drive back from Florida and I was able to plan out 6 mini game Common Events for my Game Jam entry, including a new one I hadn't thought of before. Also had some new ideas to improve what I already have and the post game options to continuing playing the mini games that you liked or didn't get to try. Pretty productive drive.

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