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Well, I've run into a problem recently. I wrote my intro recently, and I like it! Though it's mildly outdated now as I've redone the starting room.










My problem is thus: My narrator. No, it's not that I think my dialogue or writing is bad (I know I shouldn't toot my own horn when I haven't even finished the game, but...), nor my concept of the game being a story being told to someone else (not exactly original, but I love the idea). It's, well... I have multiple endings to my game series planned, and while I haven't thought out much for the rest of the series besides a few minor details (such as the third game's True Ending being the most bittersweet of all of them, when others are planned to be ultimately positive and happy, because it's setting up the last game), the endings to the first game have been thought out relatively well in terms of details- you get them depending on stuff like relationships, sidequests completed, character development enc -and I have decided that there's going to be three Bad Endings, two Good Endings, and one True Ending which is of course, the canonical one and the best one. 


In each ending, the narrator is revealed and who it is depends on what ending you got.

Bad Endings 1 and 2 are narrated by Aria, Alto's love interest, telling their story to their daughter (she'd become pregnant during the adventure and didn't know about it yet, and because Alto leaves her during either of these endings, he doesn't know either), Melody. You get either these if you didn't do certain sidequests or raise your relationships well enough.


Bad Ending 3 is narrated by my baddie, known as The Void, a primordial force that lives in another dimension... unless you get Bad Ending 3, which means it's been released into the world and destroyed by it, slaughtering all in it's path and consuming all. You get this if you lose the final battle.


Good Endings 1 and 2 are narrated by Alto, my main character, telling his story to their daughter, Melody (the reason why I'm not having him just say, "This is a story about myself back when I was younger!" is because I figure that Melody wouldn't believe him if he did tell her that, because he's kinda held off on going on adventures these past few years to raise a family and so she just knows him as her dad, not a heroic Bard, and even if she did, he's a humble sort). You get these if you do certain sidequests and raise your relationships to certain levels that aren't max or near max.


The True Ending is also narrated by Alto, again telling his story to Melody. You get this by doing everything sidequests wise and raising relationships to max blah blah blah. It's what you'd expect. This is the canon ending.



And the problem is the tone of said narrator. Canonically, it's who I said it was, and I wrote this in mind for that. But... would the tone the narrator is speaking in match the other endings? Nobody narrates the exact same way, they exaggerate details, leave out some either due to forgetfuless or varying points of view on matters and so on. And this is going to be especially perplexing if, say, I write the narrator for Bad Endings 1 and 2 as much more formal speaking or harsher toned about the situation. Or if the narrator of Bad Ending 3 is the one speaking, given who they are, wouldn't it be odd to address their audience as "my dear" since they really don't give a crap about said audience and it might be moreso percieved as mocking rather than heartwarming?


I'm afraid of just changing the tone to match said ending, because it'd be too contrasting to the opening, which I'm not planning on changing (no matter what kind of run you're doing, a Good or Bad one, this isn't like Undertale where dialogue changes depending on whether you've run through this game before or not on different save files, unless I implement a New Game + thing), but otherwise I don't want it to seem weird that I don't since it might be seen as out of character for the narrator to talk like this when they talked otherwise in the actual story.


And no, I'm not planning on changing the endings content wise so it's just the one narrator either. Trust me, it wouldn't work storywise, particularly Bad Ending 3.

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