[XDE] xDGameStudios Engine - CodeLanguage (NEW v2.0)

Unmercyful

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Unicode?! Don't know what you mean by that is that an Plugin Option or something?! I work on a Mac, can it be because of that?
Basically, you hold the alt key down with NUM lock on and type 4 numbers  on the number pad. Here some screens of it working in my project


Screenshot (49).pngScreenshot (50).png


Like I said it works great. Was just trying to find out why

v1.1 Some updates explained in the OP! :)


If for some reason mapping is working wrong please let me know... some people said to me that the


mapping is off :/ "A" is mapping to coded "B" for example. I'm trying to understand where is the problem!
◙°▓«╪H╫Iδ Thanks again :)
 

lukiono

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Thanks for this plugin. This pushes my idea a lot forward. 


Can you please add support for special german characters like "Ä" "Ö" and "Ü"?


Tried it myself but it doesnt work.... ^^
 

dawnsin

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i found a plugin that doesn't work with this one if you use SumRndmDde's full screen plugin you'll keep hitting an error that says cannot read property 'toLowerCase' of undefined
 
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SuperBlaze

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i found a plugin that doesn't work with this one if you use SumRndmDde's full screen plugin you'll keep hitting an error that says cannot read property 'toLowerCase' of undefined


I got the same error. I figured i was not using the nr.1 language in plugin command.


After the v2.0 uppdate the plugin command should be f.eks.:    CodeLanguage Learn 1 A 


Where 1 is the nr. for the code language. if you have 2 code languages it would be  feks.:    CodeLanguage Learn 2 A        if it is your second code languages the player is learning from.


Superb work ! Great Plugin  !! i A`m using this for sure :)
 

Georg

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I get this error. What happen??

 
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Zarsla

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@xDGameStudios
I made an edit to your plugin. Basically your plugin doesn't registar spaces. What you need to do is add the space, into the dictionary. Like this:
In the Plugin Parameters:


@param Space
@desc The mapping applied for the letter in the window message.
NOTE: use comma to separate the different languages.
@Default ,



In the Params Dictionary:
$.Params.Dictionary = {
1: parameters['Number 1'].split(','), 2: parameters['Number 2'].split(','),
3: parameters['Number 3'].split(','), 4: parameters['Number 4'].split(','),
5: parameters['Number 5'].split(','), 6: parameters['Number 6'].split(','),
7: parameters['Number 7'].split(','), 8: parameters['Number 8'].split(','),
9: parameters['Number 9'].split(','), 0: parameters['Number 0'].split(','),

a: parameters['Letter "A"'].toLowerCase().split(','),
b: parameters['Letter "B"'].toLowerCase().split(','),
c: parameters['Letter "C"'].toLowerCase().split(','),
d: parameters['Letter "D"'].toLowerCase().split(','),
e: parameters['Letter "E"'].toLowerCase().split(','),
f: parameters['Letter "F"'].toLowerCase().split(','),
g: parameters['Letter "G"'].toLowerCase().split(','),
h: parameters['Letter "H"'].toLowerCase().split(','),
i: parameters['Letter "I"'].toLowerCase().split(','),
j: parameters['Letter "J"'].toLowerCase().split(','),
k: parameters['Letter "K"'].toLowerCase().split(','),
l: parameters['Letter "L"'].toLowerCase().split(','),
m: parameters['Letter "M"'].toLowerCase().split(','),
n: parameters['Letter "N"'].toLowerCase().split(','),
o: parameters['Letter "O"'].toLowerCase().split(','),
p: parameters['Letter "P"'].toLowerCase().split(','),
q: parameters['Letter "Q"'].toLowerCase().split(','),
r: parameters['Letter "R"'].toLowerCase().split(','),
s: parameters['Letter "S"'].toLowerCase().split(','),
t: parameters['Letter "T"'].toLowerCase().split(','),
u: parameters['Letter "U"'].toLowerCase().split(','),
v: parameters['Letter "V"'].toLowerCase().split(','),
w: parameters['Letter "W"'].toLowerCase().split(','),
x: parameters['Letter "X"'].toLowerCase().split(','),
y: parameters['Letter "Y"'].toLowerCase().split(','),
z: parameters['Letter "Z"'].toLowerCase().split(','),
" ": parameters['Space'].toLowerCase().split(',')
};
 
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styx92

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@xDGameStudios
I detected a bug, if your plugin is active, than the wordwrap function from yanflys message core wont work any more. :kaoback::kaoback::kaoback:
 

rang0

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@xDGameStudios
I detected a bug, if your plugin is active, than the wordwrap function from yanflys message core wont work any more. :kaoback::kaoback::kaoback:
Yes. Same here.

I have to resolve this somehow. If I find a solution I will post here so you guys can see, and maybe update the plugin as needed.
 

rang0

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Guys, I fixed it.

You can find it attached. This update removes the bug that conflicts with the yanflys message core plugin.
 

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