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XDE_ITEM_TYPES +v1.1
xDGameStudios
Introduction
RPG Maker MV doesn't let you create item sub-types, as it happens with weapons and armor. Only the typical, general item, key item, hidden 1 and hidden 2. This plugin lets you configure a total of 15 item sub-types (for example: Books, Minerals, Food). You can add items to a given subtype and you can also configure how the plugin affects the Scene_Item.
Features
All the help is provided in the help section of the plug in. Here is a copy of that section:
========================================================================
Help
========================================================================
This plugin creates item types similar to the ones present in weapons
and armor. There are up to 15 types of items you can configure. You can
give them a name (Food, Minerals, Ingridients, Potions...) and set up
the list of items that are included within that type. For creating the
list you can use two methods:
X, Y, Z or X to Y or X, Y to Z
example:
23, 25, 26 or 20 to 40 or 23, 30 to 40
X, Y and Z: are the item ids in the database.
This filter by item type can be applied to the Item Select Window in the
using a plugin command before calling the window.
Since version 1.1 you can select which categories should appear in item
menu and even their order.
Just need to set the property Item Category Order to a list of comma
separated entries.
for example: i, a, w, k
I: items, A: armors, W: weapons, K: key items, 1-15: types
========================================================================
Required Plugins
========================================================================
(none)
========================================================================
Note Tag Data
========================================================================
(none)
========================================================================
Plugin Commands
========================================================================
Use this plugin command before calling the item select window.
ItemSelectCustomType x
x: is the item type filter to be used for item select window.
Use this plugin command before calling the shop window.
ShopSellCustomType x y z
x, y, z: is the item type categories to be sold.
I: items, A: armors, W: weapons, K: key items, 1-15: subtypes
Note: do NOT use commas just white spaces!
========================================================================
Script Calls
========================================================================
(none)
========================================================================
Extra Data
========================================================================
(none)
========================================================================
Updates History
========================================================================
1.0: Initial Release
1.1: From now on you can select which items to sell in shops
========================================================================
You can enable and disable the changes made to the Scene_Item as well as enable "show all items" command.
And list hidden item types.
Screenshots
How to Use
Put plugin in the plugin folder and add it to your project. The place shouldn't be a problem.
Script
[Download Load Script Here]
Updates
New way of handling how item categories appear in menus and change what kind of items can be sold in shops!
please read features section!
Terms of Usage
Free to use both on free and commercial games, give credit to author "xDGameStudios" and notify me of your game free or commercial (a demo would be appreciated
)
Credit and Thanks
- xDGameStudios
xDGameStudios
Introduction
RPG Maker MV doesn't let you create item sub-types, as it happens with weapons and armor. Only the typical, general item, key item, hidden 1 and hidden 2. This plugin lets you configure a total of 15 item sub-types (for example: Books, Minerals, Food). You can add items to a given subtype and you can also configure how the plugin affects the Scene_Item.
Features
All the help is provided in the help section of the plug in. Here is a copy of that section:
========================================================================
Help
========================================================================
This plugin creates item types similar to the ones present in weapons
and armor. There are up to 15 types of items you can configure. You can
give them a name (Food, Minerals, Ingridients, Potions...) and set up
the list of items that are included within that type. For creating the
list you can use two methods:
X, Y, Z or X to Y or X, Y to Z
example:
23, 25, 26 or 20 to 40 or 23, 30 to 40
X, Y and Z: are the item ids in the database.
This filter by item type can be applied to the Item Select Window in the
using a plugin command before calling the window.
Since version 1.1 you can select which categories should appear in item
menu and even their order.
Just need to set the property Item Category Order to a list of comma
separated entries.
for example: i, a, w, k
I: items, A: armors, W: weapons, K: key items, 1-15: types
========================================================================
Required Plugins
========================================================================
(none)
========================================================================
Note Tag Data
========================================================================
(none)
========================================================================
Plugin Commands
========================================================================
Use this plugin command before calling the item select window.
ItemSelectCustomType x
x: is the item type filter to be used for item select window.
Use this plugin command before calling the shop window.
ShopSellCustomType x y z
x, y, z: is the item type categories to be sold.
I: items, A: armors, W: weapons, K: key items, 1-15: subtypes
Note: do NOT use commas just white spaces!
========================================================================
Script Calls
========================================================================
(none)
========================================================================
Extra Data
========================================================================
(none)
========================================================================
Updates History
========================================================================
1.0: Initial Release
1.1: From now on you can select which items to sell in shops
========================================================================
You can enable and disable the changes made to the Scene_Item as well as enable "show all items" command.
And list hidden item types.
Screenshots

How to Use
Put plugin in the plugin folder and add it to your project. The place shouldn't be a problem.
Script
[Download Load Script Here]
Updates
New way of handling how item categories appear in menus and change what kind of items can be sold in shops!
Terms of Usage
Free to use both on free and commercial games, give credit to author "xDGameStudios" and notify me of your game free or commercial (a demo would be appreciated
Credit and Thanks
- xDGameStudios
Last edited by a moderator: