XNA problems

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LunaSea

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Exported the HD Action RPG example to XNA format, loaded the project in to Visual Studio, and received the following errors:

C:\Users\****\Documents\IG MAKERData\HD Action RPG\HD Action RPG\HD Action RPG\HD Action RPGXbox.csproj : error : Object reference not set to an instance of an object.

C:\Users\****\Documents\IG MAKERData\HD Action RPG\ACTKoolData\ACTKoolDataWindows.csproj : error : Object reference not set to an instance of an object.

C:\Users\****\Documents\IG MAKERData\HD Action RPG\ACTKoolData\ACTKoolDataXbox.csproj : error : Object reference not set to an instance of an object.

C:\Users\****\Documents\IG MAKERData\HD Action RPG\ACPlayer\ACPlayerXbox.csproj : error : Object reference not set to an instance of an object.

The solution explorer is stating the ACPlayerXbox, ACTKoolDataWindows, ACTKoolDataXbox, HDActionRPGXbox .csprojs cannot be loaded. When attempting to debug, Visual Studio informs that the ACTKoolDatePipeline.dll is missing.

Have tried repeatedly to re-build the project and still coming up with multiple errors.

EDIT: Attempted a build with other example files and getting same errors.
 
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Kain Vinosec

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I am going to move this to Tech Support to see if we can get some more help.

I'm trying to recreate the errors but I'm not having very much luck really. Did you change anything in the examples at all? Is the file you're opening with Visual Studio C# a .sln file? When you export are there folders for ACPlayer, ACTKoolData, and ACTKoolDataPipeline in with your .sln file and HD Action RPG folder? When you load it up in Visual Studio C# are all of the elements present in the Solution Explorer?
 

LunaSea

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Post was moved, no wonder I couldnt find it ; )

Thanks so much for you quick response.

Did you change anything in the examples at all?
Nothing. I attempted an export with the samples BEFORE I exported my own work assuming they wouldnt have errors.

Is the file you're opening with Visual Studio C# a .sln file?
Yes

When you export are there folders for ACPlayer, ACTKoolData, and ACTKoolDataPipeline in with your .sln file and HD Action RPG folder?
Yes

When you load it up in Visual Studio C# are all of the elements present in the Solution Explorer?
As far as I can tell, they are all present.

I attempted several times to do this and had different results several time.

Thanks again for your quick respons!
 

LunaSea

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PROBLEM RESOLVED:

Did a complete re-install of ALL software related to IG MAKER (Visual Studio, XNA Game Studio, etc), problem solved.

Moderator: This thread may be locked now if so needed.

Thanks!
 
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