I'm having an issue with Bigace's Save System for RMXP. The Saving aspect of the script itself works perfectly as much as I've tested it so far. However, any time I have a message window open (let's say just trying to talk to an NPC), it just repeats nonstop with no way to exit. I promise this isn't an autorun issue, because I have the events set to action button. I also tested this on a new game, and the issue was still present, so it isn't a compatibility issue, either.
There are quite a few scripts that are required for Bigace's Save System, but I'm pretty sure the issue is the Scene_MainBase script.
https://bigaceworld.wordpress.com/rgss/core-engine/scene_menubase/
In the Scene_Map section, I see that a new message window is created, but not disposed at the end like the default Scene_Map. I tried to add a disposing section, but that didn't fix anything, so hey, maybe it's something completely different (or maybe I didn't know the correct way of doing it)!
Here are the other scripts that are required together:
Scene_Base:
https://bigaceworld.wordpress.com/rgss/utility-scripts/ace-scene_basermxp/
BaseItem:
https://bigaceworld.wordpress.com/rgss/utility-scripts/module-rpgbaseitem/
And finally, the Save Script itself:
https://bigaceworld.wordpress.com/rgss/custom-menu-scripts/ace-save-system-rmxp/
The order I have these scripts in is:
BaseItem
Scene_Base
Scene_MainBase
Save System
If anyone out there knows a way to fix this, I would really appreciate it. I really love the way this save system displays variables on the save file, and I've been having a lot of trouble finding good save scripts for XP.