- Joined
- Nov 14, 2018
- Messages
- 7
- Reaction score
- 2
- First Language
- English
- Primarily Uses
- RM2k3
I've been having some issues with the camera centering on the player on larger maps. So long as I am near the top left corner everything works great, but if I try and move the player to somewhere else on the map (especially when choosing a starting position) the camera kind of moves, but always stops to the top left of my player, so you start the game off screen and have to walk into the camera in order for it to sense the player. It acts like there is a wall stopping the camera from moving, but even when starting in the dead center of a 100 x 100 map it still stops to the top left of the player. If there's a script that would let me set the camera starting position, or center it onto an event that would be great. Currently I have an intro sequence to my game and just tell the camera to scroll to roughly the players position, but this still means I can't transfer the player anywhere reliably and puts wait times in every time I start a map.




