- Joined
- May 16, 2020
- Messages
- 187
- Reaction score
- 6
- First Language
- English
- Primarily Uses
- RMXP
with the multi hits script from Tons of Add-ons and slighty modified it in my game i thought to my self...
should i rebalance the attack Double Slap?
or
should i leave it ridiculously broken as it is?
if you don't know about what im talking about, well...
in Pokemon:
Double Slap is a move that can slap the target about 2-5 times
2-5 TIMES, HOW STUPID IS THAT
it is a 15 Base Power move with 85% Accuracy and has 10 PP(up to a max of 16)
and thats Pokemon's version of it.
and here is MY version of it

i made it a Bash Skill with 50 Base Power(A.K.A. Minuscule damage)
with 95% Hit Rate and with the HP Sacrifice Script it costs 13% of the user HP.
welp. got nothing else to say except, time to place your vote everyone!
should i rebalance the attack Double Slap?
or
should i leave it ridiculously broken as it is?
if you don't know about what im talking about, well...
in Pokemon:
Double Slap is a move that can slap the target about 2-5 times
2-5 TIMES, HOW STUPID IS THAT
it is a 15 Base Power move with 85% Accuracy and has 10 PP(up to a max of 16)
and thats Pokemon's version of it.
and here is MY version of it

i made it a Bash Skill with 50 Base Power(A.K.A. Minuscule damage)
with 95% Hit Rate and with the HP Sacrifice Script it costs 13% of the user HP.
welp. got nothing else to say except, time to place your vote everyone!


