[XP] Help with a 3D script (H-Mode7 Engine) - perspective

Rubin

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Hello, I need help with setting the camera so that it is above the hero's head and when I rotate it so that it does not show through the walls

[SCRIPT]: RMXP : H-Mode7 Engine
Version: 1.4.4


I can't position the camera over the player's head and get the first person effect.
Please help
 

Rubin

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you know what I have this script in my project, I will give you a link to the project, download and check it. The password will be sent to you in a private message.


(DOWNLOAD LINK PROJECT)
 

slimmmeiske2

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I'm not a scripter, so I'm afraid I won't be able to help you with this. I asked since it's just easier to have all the info available when a scripter does come along.
 

Rubin

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the point is that the camera is not aligned over the hero's head, but behind him.

So when I turn it with the A and S buttons, it goes through the wall and I can see what is happening.

Nowy obraz mapy bitowej.png

2. besides, objects that I approach disappear too quickly and turn black.
 

Rubin

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at the top of your google drive you have a download demo game Download it and check it out for yourself. I sent you the password to the .rar file in a private message.
 

Dev_With_Coffee

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What I see with the problem is the amount of zoom you are using.
There are two things you can do to resolve:
  1. Place a fixed zoom for each map according to the vertical size.
  2. Decrease the angle when approaching the "0" position and the Y coordinate, creating an event that happens constantly.



Good luck
 
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Rubin

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I have a request and you could correct it in the demo game and send it to me. Because I can't do it.
 

Dev_With_Coffee

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In fact, it is not a bug.
In the image above I showed the "bug" happening and the reason.

I will download it when I get home.
But in this case, you need to tell me if you prefer option 1 or 2.
 

Dev_With_Coffee

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I still can't access the file.
I have already used the key you sent me and a message appears asking you to wait.
 

Dev_With_Coffee

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I've already downloaded the file, analyzed it a little, but I didn't find an angle or zoom that avoids the problem.

What confused me was that at DEMO I don't have the same problem.

I will try to analyze it better during this week.
 

Rubin

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Thanks for your willingness to help. If I don't fix this script, I have no chance of making the game. And when it is fixed, I will be able to do the project that I am planning. Please see if you can fix it and let me know :) Thank you
 

Rubin

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and how did it work with this script?
 

Dev_With_Coffee

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I'm sorry for the delay, I was able to really analyze some things today.
The "C" attribute was used twice.
You used 70 degrees of angle, this hinders the player's vision, ideally 50, which is reminiscent of some PSOne games.
[HM7][DL][C1][C2][DF][#70]

What I couldn't understand is how it happened (Attachment):
Alien-Nostromo-H-Mode7-Error01_rez.png
These edges do not appear to be system defaults.

I really don't know how to fix it without doing everything from the beginning.
 

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