(XP) Removing fade in from facesets with Dubealex's Advanced Message System?

Doinathing

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I would like to try and remove the fade in from facesets with Dubealex's Advanced Message System. I don't like it, and I think it look weird. Any help is appreciated!
 
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KK20

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I'm not familiar with that script. I only know of the edits he made to Wachunga's MMW, and I see no reference to face sets there, nor in any of the other scripts within his collection.
 

Shaz

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You should post a link to the script so people can see what you're talking about. Post a link, copy/paste the whole script.
 

slimmmeiske2

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I've moved this thread to Script Support. Please be sure to post your threads in the correct forum next time. Thank you.

 

Doinathing

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Ah! I Remember now, it was Dubealex's! heretic made alot of scripts, so I thought it was his, sorry!
 

Doinathing

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I'm not familiar with that script. I only know of the edits he made to Wachunga's MMW, and I see no reference to face sets there, nor in any of the other scripts within his collection.
It wasn't Heretic, it was Dubealex.
 

TeiRaven

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Here's the script for reference, but I'm not sure exactly what you mean by the fade in. I don't notice any fade-in when I'm using it.

EDIT: I am not at all sure why the link description says it adds a rock, paper, scissors minigame. It does a lot of things, but it sure does not do that.
 

Doinathing

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Here's the script for reference, but I'm not sure exactly what you mean by the fade in. I don't notice any fade-in when I'm using it.

EDIT: I am not at all sure why the link description says it adds a rock, paper, scissors minigame. It does a lot of things, but it sure does not do that.
Uh, gimmie a sec. Does the forum support video files?
 

Doinathing

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Ok, @TeiRaven, Here's the video. Looks like you get a very miniscule preview of my game!
 

TeiRaven

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Ahh, that IS a subtle fade. I see it in mine too, now that you mention it. I don't have any wisdom on how to change it, but I see what you're talking about.
 

Doinathing

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Ahh, that IS a subtle fade. I see it in mine too, now that you mention it. I don't have any wisdom on how to change it, but I see what you're talking about.
I see. Well, I'll search trough the script, just incase.
 

KK20

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The fading in and out is a common behavior of the Window_Message class. This is not solely attributed to Dubealex's script.
Code:
  def update
    super
    # If fade in
    if @fade_in
      self.contents_opacity += 24
      if @input_number_window != nil
        @input_number_window.contents_opacity += 24
      end
      if self.contents_opacity == 255
        @fade_in = false
      end
      return
    end
Since it appears the script just rewrites Window_Message#update, you can make the changes directly to Dubealex's script. If you want the contents_opacity to be 255 all the time, you just have to comment out the line
Code:
self.contents_opacity = 0
 

Doinathing

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NVM I think i figured it out.
 

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