i just need to figure out how to see effectiveness of an attack that effective or not
Examples:
If the enemy is weak to Fire: WEAK [150] = (B)/[200] = (A)
If the enemy is neutral to Fire: [100] = (C)
If the enemy is resistant to Fire: RESIST [50] = (D)
If the enemy is null to Fire: BLOCK = (E)
If the enemy is drain to Fire: *Heals the enemy* = (F) < (but you already knew that)
is there something or some code that can do it like this?
so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most.
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
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