@ScoopJohn
RGSS3 is an advanced variant of the language RGSS (read as RGSS version 3.0 where XP uses 1.0).
This means that the basic commands and language syntax are identical and theoretically programs written in RGSS1 should work in RGSS3 as well.
The problem is that the database of the RPG Makers was completely reworked for VX and VXA. That means that as soon as the programs are no longer independent but try to access the values set in the database or on the maps or so, the structures are completely different and will fail.
And that is where the project you linked is targeted at:
It completely removes all modern VXA structures and sets up the script structure similiar to XP and XP databases, allowing you to use the game.exe from VXA with games done in RMXP.
But even then it is the task of the game developer to ensure compatibility, because that project has the target that scripters who write scripts for RMXP can now use some advanced script functions from RGSS3 inside their XP-Projects.
A regular user that can't write scripts has absolutely no advantage from the project, at minimum you'll need someone who can write XP-Scripts to use that project.