XS - Item Durability

Nicke

Fortune seeker
Veteran
Joined
Apr 4, 2012
Messages
549
Reaction score
552
First Language
Swedish
Primarily Uses
RMMV




XS - Item Durability




Version 1.0b


Introduction

This script will enable a durability effect to every items, weapons and armors ingame. Using the notetag system you can specify current/maximum durability value. This script is pretty extensive and changes the aspects alot, i.e if a item is at durability value 0.0 (total broken) you cannot use that item anymore and if it does get broken in battle it will automatically be unequipped.

Features

  • Easy to see the current/maximum durability value for every items.
  • Check repairable status, current and maximum durability value for a specific item using a script call.
  • Enabled at default a durability log will be displayed at battle if a item has been broken.
  • Shop support repairing.
  • A random factor will decide which items to be damaged and by how much each time at battle.
  • The ability to decide item repair price and durability damage formula.
  • And more!

Screenshots



How to Use

To install any of my scripts, open up your script editor and copy/paste the script to an open slot below Materials but above Main. Remember to save.

Script

Get the script here and the Numeric Class.

Updates

Released 1.0b. Fixed a serious item bug which would shutdown the game. This script now also requires IceDragon's Numeric class in order to function.

Credit

Do credit me, Nicke, if you are planing on using any of my scripts. Thanks.

Can be use in commercial projects.
 
Last edited by a moderator:

MyLordRobinson

Emperor of Carnelia
Veteran
Joined
May 13, 2012
Messages
881
Reaction score
84
First Language
English
Primarily Uses
This script is awesome. I'm not in need of it for my current project but I honestly do love it.
 

Roundpitt

Villager
Member
Joined
May 15, 2013
Messages
7
Reaction score
1
First Language
English
Primarily Uses
I can't get this to work.  I have both the "Item Durability" script and the "Numeric Class" script saved as individual scripts between materials and main. I have <durability: 9.0>

<max_durability: 9.0>

<repairable: true>

in my note tag for the armor item in the first slot. I am using both the XS core and Menu but the durability does not display in the menu. I can go do a few battles and eventually stuff will break, but there is nothing in the menu that says how much durability is left. 

Please help me, this is the best durability script I have found and I would really like to use it.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??
Yay, now back in action Happy Christmas time, coming back!






Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c

Forum statistics

Threads
105,857
Messages
1,017,015
Members
137,563
Latest member
MinyakaAeon
Top