RPG Maker Forums

Hello,


I’m trying to make hud that shows items count and icons. I’m using "CDR – Show variables" script. Everything works perfect except I don’t know how to set y value position in a specific way. I want item count with icon appear in hud only when player gets it. Let’s say player could have 3 different items (1, 2, 3). If I pre-define each item variables y value position (let’s say 30, 60 and 90), it will show nicely in the column (attached picture). But if player will get only first and last item, there will be a gap in hud.


How can I avoid that gap? Is it possible to set that y value position would be something else than stable value? Can I set it as a value of specific variable (then I can add +30 to that variable before each new item count appears to hud)? Btw, I don’t need item icon to disappear from hud, when item count reaches 0. The script call looks like that:


sv_options(n,x,y) #n is variable number


How to set y as variable, not pre-defined value? Or maybe there is another way to avoid the gap I mentioned (also please see it in attached picture)? Thank You for all your help!



items1.png

items2.png

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