YAE + Battle Symphony + Formar's ATB Add-on : Gauge Problem

Rocette

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Hi, I've been messing around with rpg maker for a long time now.
But I'm still newbie when it come to scripting.

I want to use Battle Symphony http://forums.rpgmakerweb.com/index.php?/topic/6037-battle-engine-symphony/
 + Yanfly's Battle Engine http://yanflychannel.wordpress.com/rmvxa/battle-scripts/ace-battle-engine/
 + Formar's ATB in my free project. http://cobbtocs.co.uk/wp/?p=73

BUT I got some problem here.

 


As you can see,
 The HP/MP/TP gauges and text for them is overlapping on top of each other ever since adding this script.
I tried everything I could like sorting script or editing Y buffer for hp gauge.
Still, I really dont know how to fix this.

Please help ; - ;
Thank you.

ps. Sorry for my bad english. 
I'm not native speaker but I'll try my best to communicate ; - ;
 
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Engr. Adiktuzmiko

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Last time I tried it, I have had quite a number of problems running Fomar's ATB with symphony. So I simply used Yami's own ATB script. Try it, it might work easier... though you might still need to modify the gauges a bit


From what I see, you actually seem to have two AT texts per actor...


PS: when you have script related queries, always post a link to the scripts pages
 
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Rocette

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Last time I tried it, I have had quite a number of problems running Fomar's ATB with symphony. So I simply used Yami's own ATB script. Try it, it might work easier... though you might still need to modify the gauges a bit

From what I see, you actually seem to have two AT texts per actor...

PS: when you have script related queries, always post a link to the scripts pages
Thank you for your advice !

I'll try it :)
 

Engr. Adiktuzmiko

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Also it might be because of the font size and font that ur using...
 

Rocette

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Also it might be because of the font size and font that ur using...
Awwww Thanks !

but I adjust font size many time but It make no different

may be it was my native language font that make it weird.

I can't fix it so I'm gonna use picture battle HUD instead :3
 
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