Yami Overlay Mapping Hides Events?

TicklishWasabi

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I'm using Yami's Overlay mapping and I found that when I set events to below character, it puts it under the ground layer and hides the event. Is there a way to make it be below the player and above the ground? Does anyone else have this problem?
 

Shaz

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Sounds like you haven't configured the script properly. Specifically, did you change the variables and switches used by the script to some you are not already using for something else, and did you then give them names so when you set a variable or a switch you don't accidentally use the same ones?
 

TicklishWasabi

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Sounds like you haven't configured the script properly. Specifically, did you change the variables and switches used by the script to some you are not already using for something else, and did you then give them names so when you set a variable or a switch you don't accidentally use the same ones?
All of the switches and Variables used by the Script: overlay script.PNG

are left untouched in game.

Here are the two files for the map, which are placed in the correct folder, labeled Overlay.
ground.PNG parallax.PNG
 

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