Yami Sideview Battlers animation help

lewobin

Villager
Member
Joined
Aug 28, 2018
Messages
5
Reaction score
1
First Language
English
Primarily Uses
RMMV
Hey all,
The current game I'm working on uses custom sprites for both the actors and the enemies. Problem is, I use quite a large number of frames for some animations (up to 11), and it feels as if some attacks are ending before all the frames can be played properly. Because of that, most of my attack animations play up to around 3/4 of the way before just stopping. Is there any way to fix this?

Also, it seems like I cant set enemy animations to not loop. One of my battler's attack animations is relatively short, and I tried to set it to not loop after playing once. This seems to work when I have the battler as an actor, but an error occurs stating cannot read property index of undefined when I try to cancel looping when said battler is an enemy.

The plugins related to this are the Yanfly animated enemies plugin and the Yami sideview battlers plugin. Everything is updated, and there isn't anything wrong with my plugin order either.
 

Poryg

Dark Lord of the Castle of Javascreeps
Veteran
Joined
Mar 23, 2017
Messages
4,125
Reaction score
10,639
First Language
Czech
Primarily Uses
RMMV
It's yamfůy sideview enemies, not yami sideview enemies. Also, yanfly sideview enemies use spriresheets according to default battler scheme, which means three frames. If you want more, the easiest way would be to use Quxios's quasi plugin,
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

Forum statistics

Threads
105,865
Messages
1,017,059
Members
137,574
Latest member
nikisknight
Top