Yami's Equipable passives, Attack +10% passive skill?

Senshu

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      I'm still getting used to some of the scripts i'm using for the game I want to make, And so I need help figuring how to make an equipable skill, that when equiped, affects stats by a stated ammount


Any help is greatly appreciated!
 
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kerbonklin

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Just use any ordinary passive state-skill script that's out there (check the master script list or google) The easiest ones are Yanfly's and NeonBlack's

Make sure the state has an Attack * 110 feature on it.
 

Celianna

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I've moved this thread to script support. Please be sure to post your threads in the correct forum next time. Thank you.
 

Senshu

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Just use any ordinary passive state-skill script that's out there (check the master script list or google) The easiest ones are Yanfly's and NeonBlack's

Make sure the state has an Attack * 110 feature on it.
Ok, I got Yanfly's passive state script, but how do I make it so the skill activates, only when equipped using Yami's Equipable passive? I know it has something to do with this kind of line:

a.skill_equipped?(3)

but i'm not really sure how to write it so that it would take effect.
 

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