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So I'm using Yami's PCTB battle system with the Order Gauge AddOn, which is part of Yanfly's Ace Battle system.

The related scripts are:

Order Gauge

PCTB

Yanfly Ace Battle

However, if I have an enemy set to halfway appear, they still show up in the order gauge. Their turn gets skipped if they're set to halfway appear, but it makes it look as if an enemy is going to have a turn when they don't, and also kind of ruins the surprise that there's an enemy that hasn't appeared yet.

For example, I have an enemy troop with 5 halfway appear enemies that slowly appear over the course of the battle if you don't kill the ones currently appeared quick enough. However, when only one is alive, it looks like 5-6 enemies have a turn coming up. Then the gauge suddenly skips forward about 5 or 6 places. It's very jarring.

Does anyone have any ideas on how I could set the order gauge to not display enemies who are set to halfway appear that have not appeared yet?

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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