- Joined
- Jan 21, 2015
- Messages
- 192
- Reaction score
- 45
- First Language
- Hungarian
- Primarily Uses
- N/A
Script:
https://github.com/suppayami/rmvxa-collection/blob/master/yami-script-ace/10%20-%20Pop%20Message.txt
I'm trying to use Yami's pop message script in my game, and I encountered a distracting bug. Whenever there is a wait command before a message, then the message is broken into 2 lines, or sometimes into 2 different messages. Like in the picutre below.
Also I'd like to ask about the width command in the script. Whenever I enter a positive number, the game crashes with the following error message.
And if I enter a negative number, nothing happens.
Is it a bug, or am I doing something wrong?
https://github.com/suppayami/rmvxa-collection/blob/master/yami-script-ace/10%20-%20Pop%20Message.txt
I'm trying to use Yami's pop message script in my game, and I encountered a distracting bug. Whenever there is a wait command before a message, then the message is broken into 2 lines, or sometimes into 2 different messages. Like in the picutre below.
Also I'd like to ask about the width command in the script. Whenever I enter a positive number, the game crashes with the following error message.
And if I enter a negative number, nothing happens.
Is it a bug, or am I doing something wrong?
Last edited by a moderator:
