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Script:


https://github.com/suppayami/rmvxa-collection/blob/master/yami-script-ace/10%20-%20Pop%20Message.txt


I'm trying to use Yami's pop message script in my game, and I encountered a distracting bug. Whenever there is a wait command before a message, then the message is broken into 2 lines, or sometimes into 2 different messages. Like in the picutre below.





Also I'd like to ask about the width command in the script. Whenever I enter a positive number, the game crashes with the following error message.





And if I enter a negative number, nothing happens.


Is it a bug, or am I doing something wrong?

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