- Joined
- Jan 16, 2023
- Messages
- 26
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- 2
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- English
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- RMMZ
Hello!
I was trying to use it as a state that is called via a self buff skill. The state icon appears after using the skill, but the effect does not work(no barrier).
So I tried using it as a skill(adding a specific amount of barrier each skill use). It does work, BUT I want it to last only after the turn it was used: so, if in turn1 I use the skill, ended my turn, enemy uses their turn and my barrier was not broken, in my turn2, I want it to be automatically be removed.
Now I know you can specify how long the barrier lasts, the problem is that the skill I attaching it to can be used multiple times in 1 turn, so the expiration stacks on top of each other: so if I use the skill twice in 1 turn, instead of it expiring after 1 turn, it doesn’t because I used it twice, the expiry is now 2 turns.
Is there a solution to this?
I was trying to use it as a state that is called via a self buff skill. The state icon appears after using the skill, but the effect does not work(no barrier).
So I tried using it as a skill(adding a specific amount of barrier each skill use). It does work, BUT I want it to last only after the turn it was used: so, if in turn1 I use the skill, ended my turn, enemy uses their turn and my barrier was not broken, in my turn2, I want it to be automatically be removed.
Now I know you can specify how long the barrier lasts, the problem is that the skill I attaching it to can be used multiple times in 1 turn, so the expiration stacks on top of each other: so if I use the skill twice in 1 turn, instead of it expiring after 1 turn, it doesn’t because I used it twice, the expiry is now 2 turns.
Is there a solution to this?