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- Jan 1, 2016
- Messages
- 9
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- English
As the title states, I'm having an issue with an action sequence and it's driving me crazy! Basically What's happening is the default animation/effect are going off before the action sequence itself resulting in the effect happening twice. I tried creating the sequence in another game and it worked perfectly. I've never had this issue before until just recently. Heres the sequence:
<target action>
jump user: 200
move user: target, front base, 5
action animation: target
wait for animation
action effect
move user: home
wait for movement
face user: target
</target action>
For the record Im using the Yanfly Battle Engine core/Animated_Sideview enemies and all 3 action sequence plugins.
<target action>
jump user: 200
move user: target, front base, 5
action animation: target
wait for animation
action effect
move user: home
wait for movement
face user: target
</target action>
For the record Im using the Yanfly Battle Engine core/Animated_Sideview enemies and all 3 action sequence plugins.
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