Yanfly Action Sequences: Enemy no longer jumping?

Aegix Drakan

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Just last night, I had it that certain action sequences in my skill would make the enemy jump about (For example, a stun attack that knocked the enemy up into the air before making them thud to the ground).  I also had enemies do a little "Jump 50%, 10" before every attack to make them look dynamic when doing a normal attack.


I fiddled with a bunch of stuff since then while trying to make the counters work, and now, suddenly, my enemies no longer jump.  :s

I wish I remembered what I'd changed exactly, and when it started acting up, but I only just noticed the lack of jumping now, like, hours later.  >_>   Has anyone else ever had this problem, and know how to fix it?

EDIT:  I've also noticed that the enemies no longer "flinch" back when I hit them either, even though I have a "flinch distance" set in the Yanfly Battle Engine Core
 
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Aegix Drakan

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Nevermind.  Somehow something went wrong with the Animated Sideview Enemies plugin, a redownload of that fixed the problem

Sorry I wasted forum space.  >_>   Hopefully, if someone else has this problem, this thread will help
 
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