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- May 3, 2016
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Hi All,
This is sort of a continuation from my last post, as I am dealing with the same basic issue. But I have been trying to find a workaround. I need to show some text during a skill. Using something like:
Almost works. It displays the text, but in order for it to display properly, it would need to be on the second line of a message window. So I tried:
That did not work. And I tried:
This worked when just implementing it from the script command, but I can't use it in an action sequence.
So my two questions are,
1. Does anybody know any other way to make a line break using $gameMessage.add
or
2. Does anybody know of anyway to do a block of script in an Action Sequence eval, something like this:
As always any help is greatly appreciated.
This is sort of a continuation from my last post, as I am dealing with the same basic issue. But I have been trying to find a workaround. I need to show some text during a skill. Using something like:
Code:
eval: $gameMessage.add('text');
Code:
eval: $gameMessage.add('blank line' + 'second line of text');
Code:
$gameMessage.add('blank line');
$gameMessage.add('second line of text');
So my two questions are,
1. Does anybody know any other way to make a line break using $gameMessage.add
or
2. Does anybody know of anyway to do a block of script in an Action Sequence eval, something like this:
Code:
eval: $gameMessage.add('blank line');
$gameMessage.add('second line of text');

