- Joined
- Aug 28, 2015
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- 8
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I'm using Yanfly's Battle A.I. Core in my project, which also uses Battle System - ATB (and the visual enemy gauges add-on).
Interrupting attacks and using Guard well is a big thing in my current project, so I'd like some enemies to factor in the target's current ATB Speed or Charge and react accordingly. I'd also like them to see the Attack Speed of anything they're using (so that, like the player, the enemy can tell whether they're winding up a slow attack or a quick attack). How can I do this?
Interrupting attacks and using Guard well is a big thing in my current project, so I'd like some enemies to factor in the target's current ATB Speed or Charge and react accordingly. I'd also like them to see the Attack Speed of anything they're using (so that, like the player, the enemy can tell whether they're winding up a slow attack or a quick attack). How can I do this?
