Yanfly Animated SV enemies shifting without command

Smartboy123

Villager
Member
Joined
Aug 14, 2016
Messages
15
Reaction score
0
First Language
English
Primarily Uses
Recently I had to reactivate my list of plugins after an update issue I had with the core software. I redid everything as needed, to my knowledge, and began retesting the game. Things were working out fine until I reached a point were I use using Actor Sprites for enemies using Yanfly's Animated SV Enemies plugin.


Instead of standing wherever it is I placed the sprite they move left and right along that point, significantly. It looks like they teleport back and forth. This happens the second the battle starts. Then, whenever I hit the enemy, or the enemy attacks, they jump to the top of the screen, continue moving as they attack, then return to the middle of the screen, and continue moving. Is there an anchor issue here or something more?


I have the Battle Engine Core, as well as Action Packs 1 and 2. I have Animated SV placed below them as suggested by Yanfly.
 

Ultima01

Unhinged
Veteran
Joined
Mar 13, 2013
Messages
69
Reaction score
11
First Language
English
Primarily Uses
N/A
I ran into this issue myself during the Steam update to MV 1.3, and I was able to fix it by downloading the latest versions of the Yanfly plugins I was using.  Considering the behavior, it's likely the Animated Sideview Enemies plugin is out of date.
 

Smartboy123

Villager
Member
Joined
Aug 14, 2016
Messages
15
Reaction score
0
First Language
English
Primarily Uses
Okay, now that you said it I will try that. I was VERY hesitant at first considering last time I updated something everything went wacky. I will try the updates to Core and Animated and get back to you.


EDIT: So I updated the plugins Yanfly Engine Core, Battle Engine COre, Action Sequence 1 and 2, as well as the Animated SV Enemies. I booted it up, ran the battle test, and they are still moving. However, they are moving slower, going right, then back to the center where I placed them. back and forth. I hit F8 and received this error message. 


Failed to load resource: net::ERR_FILE_NOT_FOUND
pixi.js:24595 
    Pixi.js 4.0.3 - ✰ WebGL ✰     http://www.pixijs.com/    ♥♥♥ 


The link leads to some website for downloading various things. What is your opinion on it?
 
Last edited by a moderator:

Andar

Veteran
Veteran
Joined
Mar 5, 2013
Messages
31,434
Reaction score
7,713
First Language
German
Primarily Uses
RMMV
That is NOT a single error - you mixed up several different things in that.


The last line is simply the credit, linking to the homepage of the graphic system used by the engine and has nothing to do with the error.


Can you give us a screenshot of the console? then we can tell you what is part of the error message and what file is missing.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Profile Posts

Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
The biggest debate we need to complete on which is better, Waffles or Pancakes?
rux
How is it going? :D
Day 9 of giveaways! 8 prizes today :D

Forum statistics

Threads
106,050
Messages
1,018,548
Members
137,835
Latest member
yetisteven
Top