- Joined
- Aug 24, 2017
- Messages
- 39
- Reaction score
- 4
- First Language
- English
- Primarily Uses
- RMMV
Link to the Plugin: http://yanfly.moe/2015/11/06/yep-24-battle-system-active-turn-battle/
I have read about every tutorial and forum thread about this, but nothing seems to do the trick. I am trying to alter the speed that the ATB gauge fills up, for both the initial action and the charge. The issue is that basing it solely on agi makes it so that two characters with the same agi will have the same atb speed, even though you may want one to be a slower character than the other. Even changing the Invocation speed does not change the cast time of spells and abilities that much, even when set to -2000. Any help with this would be great.
I know that I can change this with the Victor Engine ATB, but their Basic Module is no longer compatible with Yanfly's Battle Core, and I really do not want to rework my entire setup just for one feature.
I have read about every tutorial and forum thread about this, but nothing seems to do the trick. I am trying to alter the speed that the ATB gauge fills up, for both the initial action and the charge. The issue is that basing it solely on agi makes it so that two characters with the same agi will have the same atb speed, even though you may want one to be a slower character than the other. Even changing the Invocation speed does not change the cast time of spells and abilities that much, even when set to -2000. Any help with this would be great.
I know that I can change this with the Victor Engine ATB, but their Basic Module is no longer compatible with Yanfly's Battle Core, and I really do not want to rework my entire setup just for one feature.

