omega1227

Veteran
Veteran
Joined
Jul 26, 2012
Messages
132
Reaction score
15
First Language
English
Primarily Uses
As stated in the topic, I'm using these two scripts (along with MANY other Yanfly scripts). With the State Manager, little numbers appear beside the state in battle and are supposed to count down as the turns go by. Problems is, the way things are set up (pretty default, I haven't changed much of anything), nothing is counting down. So, slip damage effects aren't working and states aren't being removed.

Has anyone come across this problem before? Is there any other information I need to provide?

Thanks for your time.
 

omega1227

Veteran
Veteran
Joined
Jul 26, 2012
Messages
132
Reaction score
15
First Language
English
Primarily Uses
Nevermind! After much tinkering, I figured it out.
 

Latest Threads

Latest Posts

Latest Profile Posts

A video update on the progress I've been making on the cutscenes. :kaosalute:

I wonder if color LUTs is possible for RPG Maker. It would be game changer and can replace the not so good looking tint screen
new mechanic in battle where you can mentally erase enemies when you deplete all their MP instead HP. this gives you a special item of their "memory". it's pretty to do in battle so far.
Apparently MZ lets you preview move routes in the move route editor without having to start up test game. That could save a lot of time during development compared to MV, especially for a long game that uses a lot of event movement for cutscenes.
A repost of an old meme I had made, now with music

Forum statistics

Threads
115,865
Messages
1,093,571
Members
151,085
Latest member
GabrielTakahashi16
Top