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- Sep 21, 2015
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- 41
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I am trying to make a state which increases the attack, but the state only triggers when the hero is affected by another specific state like poison, there is a skill in pokemon called guts which works exactly like this. Guts raises the ability-bearer's Attack by 50% when inflicted by a major status ailment (poison, burn, paralysis, freeze or sleep). I hope someone can help me with the javascript code to make it work

