- Joined
- Mar 15, 2012
- Messages
- 153
- Reaction score
- 8
- First Language
- english
I want to make a passive that increases physical damage dealt (or magic depending) if the actor with a given passive skill has a given type of item equipped.
For example Axe Proficiency : while an axe is equipped, gain 15% attack or
Tactical Prowess: while light armor type armor is equipped gain 15% agility
For example Axe Proficiency : while an axe is equipped, gain 15% attack or
Tactical Prowess: while light armor type armor is equipped gain 15% agility