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- Apr 4, 2017
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- RMMV
Hello,
I'm not sure exactly how to set up this formula and would like some assistance.
Basically, I'm wanting MHP to be based off the base DEF value and not affected by any DEF changes caused by armor or weapons. Currently this is how I have the formula set up:
As you can imagine, this is not working how I want since as soon as equipment is changed, MHP changes.
Any help is appreciated
I'm not sure exactly how to set up this formula and would like some assistance.
Basically, I'm wanting MHP to be based off the base DEF value and not affected by any DEF changes caused by armor or weapons. Currently this is how I have the formula set up:
Code:
((Math.pow(this.def,2) * 73.6) / 64) * Math.cbrt( Math.floor(this.def / 3))
Any help is appreciated
Last edited:

