Yanfly Battle Action Sequence Animation Question

Discussion in 'Javascript/Plugin Support' started by XENOTRON, Feb 27, 2016.

  1. XENOTRON

    XENOTRON Warper Member

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    Hey all, I'm a total noob when it comes to RPG Maker MV, but I've been having fun learning things and testing things out.


    I'm trying to get this skill working where the user shoots three random enemies, so I set it up in the database as you can see in the picture below. The skill randomly selects enemies, plays the special animation, and deals damage correctly, but my character's hands aren't holding the gun for the skill animation. The character has the gun appear in front of him for the first attack and then for the next two attacks, he goes through the skill animation without the gun; he just holds his hands palms facing out.


    Is there a way to get the character to hold the gun for each of the 3 shots and have his hands perform the correct animation? Any help would be appreciated. Thanks in advance.


    triple-shot-anim.jpg skill-triple-shot.jpg
     
    #1
  2. Joewoof

    Joewoof Veteran Veteran

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    Just add more "motion attack: user" lines after "attack animation" separated with "wait: 12", where "12" should be played with until you get the timing you want. 
     
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