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I just got set up with Yanfly's Battle Engine and everything is working exactly as he intended.  However, one of his fixes causes animations that target every enemy to play one enemy at a time, deal damage, then animate on the next enemy and deal damage, and so on.  This makes one particularly cool animation I set up rather lengthy and not cool at all.

The problem is, I can't seem to find where the fix is so I can disable it.  It's not one of the options given in the instruction set and I'm just getting my feet wet with ruby so it's tough to follow everything.  Does anyone know how I might go about removing that one part?

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