Yanfly battle engine Damage Popup addon bugfix?

HopeFragment

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I have a few multi-hitting moves in my game, and being a person with a poor aptitude for math, I thought it would be convienent if there were a script that would add a total damage thing to the Yanfly battle engine damage popups, that way I and other people who will play the game who are not good at quick mental math will easily know how much damage a multi-hit attack did total. For example, it shows the damage from each individual strike from a skill like normal, and then says TOTAL DAMAGE: [x] afterward. 


I found one that does basically just that, which I found here, http://www.rpgmakervxace.net/topic/24811-yea-battle-engine-addon-total-damage-popup/


However, it doesn't work right. It will add up damage from two different skills when an attack animation is short to the point where the damage popup from the previous skill has not fully disappeared yet. This is mainly a problem with regular attacks which tend to have short animations. (I don't know if I explained it well, if anyone's confused I can try to explain it better.)


I would have consulted the scripter for a bugfix on that other forum, but although I have an account there, I cannot post at all, or even so much as view profiles on there for some strange reason. So I have to ask here.


So basically I'm asking if the script I linked can be fixed so it only adds up damage on the SAME skill.


If anyone takes up this request, I would greatly appreciate it. If it's too hard to do or something (I don't know if it is, I know nothing about coding) it's fine.
 
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