Yanfly Battle Engine Script Edit Request

dreamfall887

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Hi everyone

I'm using Yanfly's Battle Engine script for VX ACE and Yami's Battle Symphony. It's been working fine so far but I wanted the
faces in battle to be centered like this:


#=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
# - Battle Status Window -
#=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
# Here, you can adjust the settings for the battle status window. The
# battle status window, by default, will show the actor's face, HP, MP, TP
# (if viable), and any inflicted status effects.
#=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BATTLESTATUS_NAME_FONT_SIZE = 20 # Font size used for name.
BATTLESTATUS_TEXT_FONT_SIZE = 16 # Font size used for HP, MP, TP.
BATTLESTATUS_NO_ACTION_ICON = 185 # No action icon.
BATTLESTATUS_HPGAUGE_Y_PLUS = 11 # Y Location buffer used for HP gauge.
BATTLESTATUS_CENTER_FACES = true # Center faces for the Battle Status.

#=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

But this bug keep happening when the second character attacks an enemy:


Could someone edit the script to fix this please? Thank you :)

Link to scripts used:

Yanfly Battle Engine
https://github.com/Archeia/YEARepo/blob/master/Ace_Battle_Engine124backup.rb

Yami Battle Symphony
https://github.com/Archeia/rmvxa-collection/blob/master/battle-symphony/battle-symphony-116e.rb
 

Roninator2

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Upon some testing. the issue seems to be line 3372 in yami battle symphony.
I commented it out and the problem went away. probably causes something else to not show up that would normally be there, but this is a fix.
Code:
#~     @status_window.draw_item(@status_window.index)
 

dreamfall887

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Upon some testing. the issue seems to be line 3372 in yami battle symphony.
I commented it out and the problem went away. probably causes something else to not show up that would normally be there, but this is a fix.
Code:
#~     @status_window.draw_item(@status_window.index)
Thank you! :smile:
 

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