Hello. I managed to recieve some great help the last time I posted a problem so I'm going to try here again. I'm using Yanfly's Battle Plugins and had a question regarding the <Post-Damage Eval> function. I'm trying to create a skill where if you hit an enemy's elemental weakness (Defined by if an enemy has less than 100% resistance to an element) with a skill; It will then add a state to the foe using the post damage eval code. Problem is I don't exactly know how or even if that is possible to write the code to do that. For example if I have a fire spell. I cast it on a rat; the rat is weak to it, deals normal additional damage and also inflicts burn state. That's what I'm trying to do in a nutshell. Hope that makes sense.