I have a project with Yanfly BattleEngineCore installed to speed up the combat, but whenever I use a skill that hits multiple enemies, enemies take damage one by one, instead of all at once. It is currently the only plugin that I'm using. I have checked a hundred times to make sure that Optimize Speed is set to true, and yes, it is.
I made a complete new project, using the plugin, and it's working there. I have no idea why it's not working in my other game project. Any help? I can deploy and upload the project if needed.