Yanfly Buffs & State Core help on creating an always evade state

masterlobo

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Hello,


I need to create a buff where user will always evade any attack even if attacker has 100% HIT Rate. Basically, I need to force evasion.


I was thinking something along the lines of using <Custom React Effect> on my buff, but that can only change the damage value and not force a miss.


Does anyone know how to achieve this?
 

masterlobo

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New Year's Eve Bump.
 

bgillisp

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Add feature +100% EVA. Unless you've changed the to hit formula this will force all physical attacks to miss.


However, be advised it will not dodge any certain hit attacks. That is by the definition of certain hit.
 

masterlobo

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Add feature +100% EVA. Unless you've changed the to hit formula this will force all physical attacks to miss.


However, be advised it will not dodge any certain hit attacks. That is by the definition of certain hit.



Hah, that was it.


I was using a Certain Hit skill.


I feel so dumb now ._.


Thanks a lot bgillisp! :D
 

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