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I poured myself over the documentation and code attempting to figure out how to do this. I'm at a loss... 


Basically, I have a state called surge that I use to Instant Cast Eval a skill. So as long as the user has the surge state, whatever skill is being used is an instant cast. I am using turns as though they are stacks, and attempting to remove a turn upon using specific skills.


Ex. Leo has 3 turns on Surge. He uses Heavy strike (which is setup to remove 1 turn of surge) and that uses 1 turn of Surge. He uses Second Wind (which is instant cast but isn't setup to remove any turns) and that uses no turns of Surge. Leo then follows up with 2 more Heavy Strikes and that removes the Surge state from Leo leaving him one more action before ending his turn.


Now the note tags:


<State 12 Turns: -1> 


Only affect the scope/target. So if I add this note tag to Heavy Strike, it will attempt to remove 1 turn of surge from the enemy I just targeted. I want the use of this skill to remove 1 turn from the user of said skill... How do I do that?


Thanks in advance!

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