Yanfly Combat Log Display - Soft Crash

Discussion in 'RGSSx Script Support' started by Deathspecter, Nov 10, 2014.

  1. Deathspecter

    Deathspecter Veteran Veteran

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    I’m having some problems with this script, it seems to soft crash on a random basis when I exit the log window, music still plays and the game is running as far as I can tell, but I’m not able to do anything in the battle menu and the cursor doesn’t reappear. Any ideas what could be causing this and how to fix it?
     
    Script link:
    http://yanflychannel.wordpress.com/rmvxa/battle-scripts/combat-log-display/

    Printscreen: 

    [​IMG]
    I'll try to describe this print as good as possible.

    When the battle starts this doesn't happen. I can enter and exit the Log with no problem at all.

    However, right after the first turn if I try to check log again, it DOES allow me to check the Log and when I exit the window it DOES exit but then it DOESN'T allow me to do anything else and I end up with something exactly like the printscreen (my cursor disappears and though the game is still running, the default cursor doesn't move).

    Anyone has suggestions?

    Thank you!
     
    Last edited by a moderator: Nov 10, 2014
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  2. Susan

    Susan Veteran Veteran

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    I have tested the combat log script and did not run into any problems.

    Are you using any other battle related scripts besides Yanfly's?

    Also, did you set any battle events to run for that battle scene?
     
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  3. Deathspecter

    Deathspecter Veteran Veteran

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    All Battle Scripts I'm running are from Yanfly and the Battle is a random encounter.

    Other non Yanfly scripts I'm using that could affect Battle but I doubt that is the problem:

    CSCA Difficulty

    Victor Engine Basic Module

    XS - Core

    Molegato Functions

    CSCA Core

    But I doubt this is the problem...  :unsure:
     
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  4. Susan

    Susan Veteran Veteran

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    I have tried placing all those scripts with Yanfly's core, battle and message system scripts. The combat log seems to be working fine.

    It looks like you are using a lot of 'core' scripts. Core scripts have a tendency to overwrite previous functions. Sometimes problems do not show up until you add on more scripts dependant on those cores.

    Short of asking you to upload a project sample with all your scripts only so that someone can figure out the problem, I can suggest a few things to you :

    - Place all core dependant scripts under their respective core scripts.

    - Try creating a new project and place only the scripts in that project. See if the glitch occurs. (You can easily move all your scripts by copying your current scripts.rvdata2 into your new project).

    - Remove your other scripts one by one until the glitch stops happening.
     
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  5. Deathspecter

    Deathspecter Veteran Veteran

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    Last edited by a moderator: Nov 10, 2014
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  6. Susan

    Susan Veteran Veteran

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    I hate to admit it but it is one of Yanfly's own scripts that was causing the glitch.

    Despite his reporting that he had fixed it, the Combat Log Display script still doesn't work with his Battle Command List script.

    Remove that and your combat log will work fine.

    Side note:

    Victor's Patch for YSA and YEA are outdated & redundant.
     
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  7. Deathspecter

    Deathspecter Veteran Veteran

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    Crap! I really need battle commands on my game and I wanted to have Battle log too... Guess I will have to remove it :(

    Thank you for the side notes also!

    In fact, you helped a lot, thank you for everything :D Guess I'll just have to put your name on the credits :p
     
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  8. Susan

    Susan Veteran Veteran

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    No credit necessary. Just glad to be of some help. Good luck with your game!
     
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