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- Jun 28, 2013
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Yanfly Cost Manager - RGSS3
I'm using this script to create a Final Fantasy-like THROW skill (havent found any script for that),
so it's basically:
A skill - SHURIKEN
Using the skill cost a shuriken (item).
Then here, thats zero but default, I need it to show the current number of Shuriken (item) I have in my inventory.
I'm not the kind of guy who just post around for help without even trying or searching.
I've search without any results and tried to create strings, like <custom cost: $draw_party.item_number($data_items[40]) , 1)> - Nothing happens and I'm not a programmer, so I dont know why exactly.
<custom cost: ?><custom cost requirement>$game_party.item_number($data_items[40]) >=1</custom cost requirement><custom cost perform>$game_party.lose_item(($data_items[40]), 1)</custom cost perform> Any help is welcome. Thanks!
I'm using this script to create a Final Fantasy-like THROW skill (havent found any script for that),
so it's basically:
A skill - SHURIKEN
Using the skill cost a shuriken (item).
Then here, thats zero but default, I need it to show the current number of Shuriken (item) I have in my inventory.
I'm not the kind of guy who just post around for help without even trying or searching.
I've search without any results and tried to create strings, like <custom cost: $draw_party.item_number($data_items[40]) , 1)> - Nothing happens and I'm not a programmer, so I dont know why exactly.
<custom cost: ?><custom cost requirement>$game_party.item_number($data_items[40]) >=1</custom cost requirement><custom cost perform>$game_party.lose_item(($data_items[40]), 1)</custom cost perform> Any help is welcome. Thanks!
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