- Joined
- Feb 26, 2014
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- 17
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Whenever I apply a Counter state to my character, and the enemy hits him, my character counters as normal with the specific skill that I've set as the default counter.
Then, the enemy counters my character's counterattack with a normal attack, despite not having ANY counter-attack state, notetag, anything on him. The default number of counters is set to 0 as well.
The enemy and my character then proceed to counter each other until my character runs out of counters.
The enemy only ever does this as a response to my character's counter attacks, not any of his other skills or normal attacks. The counter skill does not inflict a counter state on the enemy either.
I've tried about a dozen things here and there to fix it, but it just keeps happening and I don't understand why. Anyone else have this problem?
(Screenshots attached for clarity)




Then, the enemy counters my character's counterattack with a normal attack, despite not having ANY counter-attack state, notetag, anything on him. The default number of counters is set to 0 as well.
The enemy and my character then proceed to counter each other until my character runs out of counters.
The enemy only ever does this as a response to my character's counter attacks, not any of his other skills or normal attacks. The counter skill does not inflict a counter state on the enemy either.
I've tried about a dozen things here and there to fix it, but it just keeps happening and I don't understand why. Anyone else have this problem?
(Screenshots attached for clarity)



