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- Jan 4, 2018
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- RMMV
I'm planning on using skills that create barriers, but that stack in a way and provide status until consumed and/or trigger an effect when consumed/damaged. Currently, I'm looking for two different barrier effects and am unsure how to do them or if they are possible;
1.) A barrier that provides a bonus to an elemental resistance while active (for as long as barrier points for that specific barrier remain).
2.) A barrier that retaliates on attackers either when struck or when broken. (I figure this part could be tied into counter attack control)
Anyone have any experience with these?
1.) A barrier that provides a bonus to an elemental resistance while active (for as long as barrier points for that specific barrier remain).
2.) A barrier that retaliates on attackers either when struck or when broken. (I figure this part could be tied into counter attack control)
Anyone have any experience with these?

