Yanfly Duplicity Augments as a percentage?

Jenova

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Frostorm

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Simply use "*=" instead of "+=".

Edit: I forgot to mention, if the rest of the code was left intact, this would just adjust the ITEM's stats, not the actor's. So it just depends on what you're goals are. Go with "user" instead if you want to affect the wielder of the item. You can do pretty much anything with the lunatic mode stuff.
 

Jenova

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Simply use "*=" instead of "+=".
But if i did that, wouldnt it increase by, lets take yanfly's example, 20000% if i do item.params[0] *= 200;?
 

Frostorm

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Adjust accordingly...obviously. I'm just giving you the tools, the rest you can fiddle with as you see fit.
 

Jenova

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Adjust accordingly...obviously. I'm just giving you the tools, the rest you can fiddle with as you see fit.
Right right. I just wanted to make sure in case it wasn't clear before. :)

EDIT: So then would that mean I would use / when detaching? Lol. @Frostorm

Edit2: Nevermind, I figured out how. Thanks. :)
 
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